The seamless fusion of 2D and 3D animation in a single, lightning-fast tool. Draw in 3D space, model non-destructively, rig with inverse kinematics — render to MP4 in one click.
2D drawings live in real 3D space — with cameras, depth, and lighting. Vector strokes are editable any time, and brushes (Pencil, Pen, Calligraphy, Rough) react to tilt and pressure.
Tidy hierarchy panel and a real-time modifier stack. Mirror and Subdivision Surface refresh instantly; Bevel and Knife work interactively on the mesh.
Real-time viewport renderer. Configurable resolutions, image sequences (PNG), or direct H.264 MP4 encoding — no external editor required.
Major industry standards specialise in either 2D or 3D — PapaiArt Animation Studio offers both in a single, focused workflow.
Dedicated 2D vector engine inside the 3D viewport. Frame-by-frame animation, onion skinning, vector brushes — Grease Pencil-style logic.
Polygonal mesh editing, Bevel and Knife tools, Mirror and Subdivision Surface modifiers in real time.
Inverse Kinematics, TrackTo, ChildOf, and Limit constraints — complex character animation in a compact package.
Native H.264 video encoder. Whatever you create on the timeline becomes a shareable video with one click.
Optimised real-time engine from the ground up. Instant startup, low memory use, no bloated menus.
Dockable panels (Inspector, Viewport, Timeline, Hierarchy). Entity-component scene management, infinite Undo/Redo.
Unique characters, hybrid 2D/3D shorts, concept art — the tooling is razor-sharp and tuned for 2.5D visual worlds.
Pre-register now to get early access on launch day. Limited slots — beta participants receive priority pricing on the full release.